![]() So while this is looking to get a particular server up and running, I'd also appreciate anything about generally optimizing performance using current versions of java.Īccording to LagGoggles, the main culprits seem to be mobs, with one or two (which one changes each time I run it) taking ~20-30 ms per tick each time I run the profiler.Īccording to warmroast, something is making the game spend a significant amount of time doing pathfinding for sheep, and a significant amount of time is spent in UpdateTimeLightAndEntities, about 80% of the server thread's resources. Looking around online, all the information I can find feels like it's at least a little bit outdated, and sometimes a lot outdated. ![]() ![]() As of right now, it lags quite a lot, even with a freshly-generated world. There are quite a few mods we're looking to use, and I'd like to know what I can do to make the server run more smoothly. I'm looking to run a modded minecraft server (1.12.2) for myself and a friend to play on. ![]()
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December 2022
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